ԽԱՂԱՅՆԱՑՈՒՄԸ` ՈՐՊԵՍ XXI ԴԱՐԻ ԻՐՈՂՈՒԹՅՈՒՆ
ԽԱՂԱՅՆԱՑՈՒՄԸ` ՈՐՊԵՍ XXI ԴԱՐԻ ԻՐՈՂՈՒԹՅՈՒՆ
dc.contributor.author | Baytalyan Yelena | |
dc.date.accessioned | 2023-09-13T06:05:56Z | |
dc.date.available | 2023-09-13T06:05:56Z | |
dc.date.issued | 2023 | |
dc.description | DOI: 10.51307/182931072015233260-23.63-165 | |
dc.description.abstract | The article refers to the gamification in the field of education that has been rapidly developed as a result of digital revolution in the recent decade. The definition to the term “gamification” is given in the article based on the opinions of the professionals in the field. The effectiveness of gamification is summarized with the clear emphasis on its positive (sustainable or non-sustainable) impact. | |
dc.identifier.issn | 1829-3107 | |
dc.identifier.uri | https://dspace.brusov.am/handle/123456789/1163 | |
dc.language.iso | Armenian | |
dc.publisher | Lingva | |
dc.relation.ispartofseries | Pedagogy and Social Sciences; 2(63) | |
dc.subject | Pedagogy and Social Sciences | |
dc.title | ԽԱՂԱՅՆԱՑՈՒՄԸ` ՈՐՊԵՍ XXI ԴԱՐԻ ԻՐՈՂՈՒԹՅՈՒՆ | |
dc.title.alternative | GAMIFICATION AS 21ST CENTURY REALITY | |
dc.type | Other | |
dspace.entity.type |
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